About the Project
Human form has always been a challenge to artists and learning anatomy is crucial for any artist. The more you understand, the more you can draw or sculpt from imagination. I looked at the artistic anatomy books, medical anatomy books, human dissection videos, and any magazine or article that could I find. All this to help further my knowledge of the human figure. I started from the ground up, first sculpting the skeleton then muscles and finishing with the fat pads. Sculpting was done in Zbrush and then taken to Maya for rendering.
Concept By
Artist: The World